Udemy Master Unreal Engine 5 4 and Gaea Environment Creation

Started by AD-TEAM, Aug 25, 2024, 05:24 PM

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AD-TEAM


5.81 GB | 00:26:14 | mp4 | 1280X720  | 16:9
Genre:eLearning |Language:English

Files Included :
1  Welcome to the Course  (33.52 MB)
1  More Materials - Some Refactor  (226.56 MB)
2  Creating New Materials  (119.83 MB)
3  More Gaea Masks  (250.45 MB)
4  UV Control  (234.2 MB)
1  What is Virtual Texture  (74.43 MB)
2  Setting Up Virtual Textures  (328.15 MB)
1  PCG - Procedural Content Generator  (330.94 MB)
2  Using PCG in the Red Soil  (242.42 MB)
1  Improving the Water  (219.97 MB)
2  Lakes  (162.67 MB)
1  Gaea 101  (79.09 MB)
2  Let's Start Creating the Canyon Landscape  (116.65 MB)
3  Gaea - More Nodes  (170.59 MB)
4  Gaea to Unreal - Workflow  (110.42 MB)
1  Unreal Engine Water System - 101  (173.83 MB)
1  Chapter Overview  (39 MB)
2  First Material  (108.22 MB)
3  Texture Variation  (211.41 MB)
4  Material Functions  (177.54 MB)
5  Normals  (104.59 MB)
6  Normal's Function  (99.98 MB)
7  Roughness Control  (178.46 MB)
1  Master Materials and Instances  (258.57 MB)
1  How Landscape Layer Blend Node Works  (85.77 MB)
2  Applying the Landscape Layer Blend Node  (103.33 MB)
3  Material Function Texture Variation  (245.08 MB)
4  Using the Texture Variation Function  (236.92 MB)
1  Gaea Part 2 Masks  (235.95 MB)
2  Gaea Part 2 Fixing the Vegetation Masks  (84.86 MB)
1  Fixing the Rock Material  (236.42 MB)
2  Material Function Triplanar Projection  (235.76 MB)
1  Adding Foliage Vegetation  (428.59 MB)
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